Learning To Program With Swift

Learning To Program With Swift

In this Learning to Program with Swift training course, expert author T. Michael Rogers will teach you how to program with Swift for iOS and Mac OS. This course is designed for beginner and experienced developers, and knowledge of Java, C#, or other modern languages is recommended. You will start with an introduction to Swift, including learning how to define constants and variables and learning about conditional statements and control flow statements. From there, Rogers will teach you about the Swift language features. This video tutorial will also cover Swift classes and inheritance, as well as enumerations, structures, generics, and operators. Finally, you will see Swift in action as you watch Rogers demonstrate a Master-Detail application. Once you have completed this computer based training course, you will be fully capable of using Swift?s modern features to program for iOS and Mac OS. Working files are included, allowing you to follow along with the author throughout the lessons.


The information below was quoted directly from developereconomics.com based on a survey of over 8,000 developers in Q1 2015:

KEY INSIGHTS

  • The platform wars have ended in a stalemate. Android is a priority for 40% of full time professional developers, iOS for 37%, whilst Windows Phone and the mobile browser have just 8% and 7% respectively.
  • Our development language rankings show absolutely unprecedented growth for Apple’s new Swift language. 20% of mobile developers were using Swift just 4 months after it was introduced to the world.
  • 23% of Swift adopters were not using Objective C, a sign that Swift may succeed in attracting a much wider range of developers to build native iOS apps.
  • Despite the immaturity of IoT platforms, mobile developer interest is high. A massive 53% of mobile developers in our survey were already working on some kind of IoT project.
  • Smart Home was the most popular market with 37% of mobile developers working on IoT projects targeting it. Wearables were a close second with 35% mindshare.
  • Tool awareness is increasing. The fraction of developers not using any third party tools at all has fallen to an all time low of 17%.
  • Cross-platform tool adoption is on the rise. The percentage of developers using these tools has grown from 23% to 30% over the last 6 months.
  • 43% of enterprise app developers make more than $10K per month versus 19% of consumer app developers reaching the same revenue level.
  • We predict that mobile e-Commerce will account for 2.5 times as much revenue as all the other sources put together at $300 billion.

KEY THEMES

  • Stalemate in the platform wars? - Global vs. regional developer Mindshare
  • The rise of Swift - Most popular programming languages, breakdown of Swift developers
  • App economy revenues are polarising - Developer revenues by platform, region
  • Developing the Internet of Things - Most popular IoT markets, devs interested in IoT
  • Not all tools are created equal - Total tool adoption, breakdown by platform, user analytics
  • Enterprise vs. consumer - Top app categories and platforms, revenue breakdown
  • Platforms appeal to different motivations - Developer segments by platform
  • The app economy in 2015 - E-commerce vs. app store, advertising, contract revenues

 

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